| Top |
| #define | INTEL_BUF_INVALID_ADDRESS |
| #define | INTEL_BUF_NAME_MAXSIZE |
| struct | intel_buf |
| struct | buf_ops |
Intel GPU devices supports different set of tiled surfaces. Checking each time what tile formats are supports is cumbersome and error prone.
Buffer operation (buf_ops) provide a wrapper to conditional code which can be used without worrying of implementation details giving:
copy linear to tiled buffer
copy tiled buffer to linear
Following code order should be used (linear is plain memory with some image data):
1 2 3 4 5 6 7 8 9 10 11 12 13 |
struct buf_ops *bops; struct intel_buf ibuf; ... bops = buf_ops_create(fd); intel_buf_init(bops, &ibuf, 512, 512, 32, 64, I915_TILING_X, false); ... linear_to_intel_buf(bops, &ibuf, linear); ... intel_buf_to_linear(bops, &ibuf, linear); ... intel_buf_close(bops, &ibuf); ... buf_ops_destroy(bops); |
Calling buf_ops_create(fd) probes hardware capabilities (supported fences,
swizzling) and returns opaque pointer to buf_ops. From now on
intel_buf_to_linear() and linear_to_intel_buf() will choose appropriate
function to do the job.
Note: bufops doesn't support SW tiling code yet.
struct buf_ops *
buf_ops_create (int fd);
Create buf_ops structure depending on fd-device capabilities.
struct buf_ops *
buf_ops_create_with_selftest (int fd);
Create buf_ops structure depending on fd-device capabilities. Runs with idempotency selftest to verify software tiling gives same result like hardware tiling (gens with mappable gtt).
bool buf_ops_set_software_tiling (struct buf_ops *bops,uint32_t tiling,bool use_software_tiling);
Function allows switch X / Y surfaces to software / hardware copying methods which honors tiling and swizzling.
void intel_buf_to_linear (struct buf_ops *bops,struct intel_buf *buf,uint32_t *linear);
void linear_to_intel_buf (struct buf_ops *bops,struct intel_buf *buf,uint32_t *linear);
bool buf_ops_has_hw_fence (struct buf_ops *bops,uint32_t tiling);
Function checks if surface with tiling has HW fences which can be used to copy it via gtt.
bool buf_ops_has_tiling_support (struct buf_ops *bops,uint32_t tiling);
Function checks capabilities to handle surfaces with tiling in GPU.
void intel_buf_init (struct buf_ops *bops,struct intel_buf *buf,int width,int height,int bpp,int alignment,uint32_t tiling,uint32_t compression);
Function creates new BO within intel_buf structure and fills all structure fields. Takes bo handle ownership.
Note. For X / Y if GPU supports fences HW tiling is configured.
void intel_buf_init_in_region (struct buf_ops *bops,struct intel_buf *buf,int width,int height,int bpp,int alignment,uint32_t tiling,uint32_t compression,uint64_t region);
Same as intel_buf_init with the additional region argument
void intel_buf_close (struct buf_ops *bops,struct intel_buf *buf);
Function closes gem BO inside intel_buf if bo is owned by intel_buf.
For handle passed from the caller intel_buf doesn't take ownership and
doesn't close it in close()/destroy() paths. When intel_buf was previously
added to intel_bb (intel_bb_add_intel_buf() call) it is tracked there and
must be removed from its internal structures.
void intel_buf_init_full (struct buf_ops *bops,uint32_t handle,struct intel_buf *buf,int width,int height,int bpp,int alignment,uint32_t req_tiling,uint32_t compression,uint64_t size,int stride,uint64_t region,uint8_t pat_index,uint8_t mocs_index);
Function configures BO handle within intel_buf structure passed by the caller (with all its metadata - width, height, ...). Useful if BO was created outside. Allows passing real size which caller is aware of.
Note: intel_buf_close() can be used because intel_buf is aware it is not
buffer owner so it won't close it underneath.
bops |
pointer to buf_ops |
|
handle |
BO handle created by the caller |
|
buf |
pointer to intel_buf structure to be filled |
|
width |
surface width |
|
height |
surface height |
|
bpp |
bits-per-pixel (8 / 16 / 32 / 64) |
|
alignment |
alignment of the stride for linear surfaces |
|
req_tiling |
surface tiling |
|
compression |
surface compression type |
|
size |
real bo size |
|
stride |
bo stride |
|
region |
region |
|
pat_index |
mocs_index to use for operations using this intel_buf, like render copy. |
struct intel_buf * intel_buf_create (struct buf_ops *bops,int width,int height,int bpp,int alignment,uint32_t req_tiling,uint32_t compression);
Function creates intel_buf with created BO handle. Takes ownership of the buffer.
void intel_buf_init_using_handle_and_size (struct buf_ops *bops,uint32_t handle,struct intel_buf *buf,int width,int height,int bpp,int alignment,uint32_t req_tiling,uint32_t compression,uint64_t size);
Function configures BO handle within intel_buf structure passed by the caller (with all its metadata - width, height, ...). Useful if BO was created outside.
Note: intel_buf_close() can be used because intel_buf is aware it is not
buffer owner so it won't close it underneath.
bops |
pointer to buf_ops |
|
handle |
BO handle created by the caller |
|
buf |
pointer to intel_buf structure to be filled |
|
width |
surface width |
|
height |
surface height |
|
bpp |
bits-per-pixel (8 / 16 / 32 / 64) |
|
alignment |
alignment of the stride for linear surfaces |
|
tiling |
surface tiling |
|
compression |
surface compression type |
|
size |
real bo size |
struct intel_buf * intel_buf_create_using_handle_and_size (struct buf_ops *bops,uint32_t handle,int width,int height,int bpp,int alignment,uint32_t req_tiling,uint32_t compression,uint64_t size);
Function creates intel_buf with passed BO handle from the caller. Doesn't
take ownership of the buffer. close()/destroy() paths doesn't close
passed handle unless buffer will take ownership using set_ownership().
struct intel_buf * intel_buf_create_full (struct buf_ops *bops,uint32_t handle,int width,int height,int bpp,int alignment,uint32_t req_tiling,uint32_t compression,uint64_t size,int stride,uint64_t region,uint8_t pat_index,uint8_t mocs_index);
void
intel_buf_destroy (struct intel_buf *buf);
Function frees intel_buf memory. It closes bo handle if intel_buf has buffer ownership.
void intel_buf_write_to_png (struct intel_buf *buf,const char *filename);
void intel_buf_write_aux_to_png (struct intel_buf *buf,const char *filename);
void intel_buf_raw_write_to_png (struct intel_buf *buf,const char *namefmt,...);
struct intel_buf {
struct buf_ops *bops;
bool is_owner;
uint32_t handle;
uint64_t size;
uint32_t width;
uint32_t height;
uint32_t tiling;
uint32_t bpp, depth;
uint32_t compression;
uint32_t swizzle_mode;
uint32_t yuv_semiplanar_bpp;
bool format_is_yuv;
bool format_is_yuv_semiplanar;
struct {
uint32_t offset;
uint32_t stride;
uint64_t size;
} surface[2];
struct {
uint32_t offset;
uint32_t stride;
} ccs[2];
struct {
uint32_t offset;
bool disable;
} cc;
struct {
uint64_t offset;
uint32_t ctx;
} addr;
uint64_t bo_size;
uint64_t region;
/* Tracking */
struct intel_bb *ibb;
struct igt_list_head link;
/* CPU mapping */
uint32_t *ptr;
bool cpu_write;
/* Content Protection*/
bool is_protected;
/* pat_index to use for mapping this buf. Only used in Xe. */
uint8_t pat_index;
/* mocs_index to use for operations using this intel_buf, like render_copy */
uint8_t mocs_index;
/* For debugging purposes */
char name[INTEL_BUF_NAME_MAXSIZE + 1];
};